Autodesk Inventor® 2017-18
Solid Modeling

Master Inventor!

Make bulletproof models and know what makes them structurally sound!

If you’ve used 3D CAD, you know how you create your models is just as important as knowing the commands. Your models need to be structurally sound and editable. This course starts you on a journey that shows you how to accomplish this important goal.

It also shows you step-by-step how it’s done. You won’t be lost wondering how the instructor did what he did because you will see and hear every step.

Beginner and advanced users should start with this course because it provides founding concepts for advanced operations and procedures discussed in later courses.

115 Lessons (Listed Below)
10.4 Hours

The Autodesk Inventor 2017-18 courses above install on your computer and never expire. Purchase it one time and have the training for life.

You can also purchase a subscription to our Autodesk Inventor Online Training. This training can be accessed from your phone, tablet, or computer. It also expires when your subscription ends.  Subscriptions are not auto-renewed. We will send you a reminder when it’s about to expire.

Autodesk Inventor® 2017-18:
Solid Modeling
Download

Permanent license installs on your computer

Autodesk Inventor® 2017-18:
Solid Modeling
Download + USB

Permanent license installs on your computer

What to Buy

Download

Download plus USB

Autodesk Inventor®
Online Training

Watch lessons from your phone, tablet, or computer. Visit our Autodesk Inventor Online Training to learn more.

Inventor 2017-18: Solid Modeling

Introduction
Getting Started
The Open Dialog Box
Create a Project
Overview of the User Interface
The Heads Up Display
Create a Sketch
Sketch Constraints
Extruding a Profile
The In-Canvas Display
Mini-Toolbar Customization
The Marking Menu
Marking Menu Customization
Editing Profiles
View Cube and Navigation Bar
Sketches vs Profiles
Solid Bodies
Template View Orientation
Constraining Profiles
Creating Profiles From Solids
More Mini-Toolbars
Default Work Planes
Revolve a Feature
Trick for Constraining Sketches
Constraining the Axis of Revolution
Projecting Geometry
Creating Work Planes
Extruding to a Plane
Sharing Sketches
Construction Lines
Centerlines
Mirroring Features
Circular Feature Array
Rectangular Feature Array
Application Options
Creating Holes
Placing Holes Part I
Placing Holes Part II
Creating Hole Patterns Part I
Creating Hole Patterns Part II
Threaded Holes
Advanced Thread Settings
Finishing Features
Clearance Holes
Pipe Thread Holes
Fundamentals of the Shell Command
Using the Shell Command
3D Construction Stage I
3D Construction Stage II
3D Construction Stage III
Breaking Rules
Ribs Parallel to Sketch
Ribs Perpendicular to Sketch
Draft and Ejector Pads
Control Vertex Splines
Bridge Curve Splines
Interpolation Splines

Constraining Splines
Tweaking Splines
Bowties
Fit and Tension
Sweep
Sweep Path and Guide Rail
Sweep Path and Guide Surface
Introduction to 3D Sketches
Using 3D Sketches
3D Splines and Coils
Mirroring Sketch Geometry
Editing Mirrored Sketches
Automating Patterns
Linear Slots
Arced Slots
Lofts
Loft Conditions
Loft Transition and Point Mapping
Lofts with Rails
Rails on Cylindrical Lofts
Tricks for Round Spline Sweeps
Square Sweeps
Centerline Lofts
Skin Bodies
Adjusting Color
Closed Loop Lofts
Area Lofts
Loft Strategies
The Lip Command
Coils and Springs
Parameters and Tolerances
Linking Excel Spreadsheets
Threads
Importing Points
The Bend Part Command
Bending Conical and Loft Parts
Direct Edit Move
Direct Edit Size
Direct Edit Rotate
Direct Edit Delete
The Emboss Command
The Boss Command Part I
The Boss Command Part II
Ribs on Bosses
The Rest Command
The Grill Command
Rule Fillets
Replacing and Splitting Faces
The Sculpt Command
Freeform TSpline Basics
Freeform Symmetry
Detailing Freeform Features
Modifying and Stitching Surfaces
Patch Stitch IGES Files I
Patch Stitch IGES Files II
2D Equation Curves
3D Equation Curves
Conclusion