Autodesk Inventor® 2017-18
Assemblies and Advanced Concept

Master Inventor!

Take your models and assemblies to the next level!

You’re pretty good at creating models and now it’s time to take it to the next level. Learn top down, bottom up, and middle out design methods, and learn how to mix them to get the results you want.

This course covers advanced concepts like using equations to drive feature creation, but it also covers simple to follow processes you can use to improve the quality and speed of your work.

Create a few iFeautres and you can drill and tap full feature threads with a click of a button. Setup an iPart factory and you can create custom parts in seconds. These are just a few of the things you’ll learn to do, and it’s easy.

We make it easy by showing you all the steps. We explain why each step is taken, and how to get the most from your work in the fastest time possible.

116 Lessons (Listed Below)
11.8 Hours

The Autodesk Inventor 2017-18 courses above install on your computer and never expire. Purchase it one time and have the training for life.

You can also purchase a subscription to our Autodesk Inventor Online Training. This training can be accessed from your phone, tablet, or computer. It also expires when your subscription ends.  Subscriptions are not auto-renewed. We will send you a reminder when it’s about to expire.

Autodesk Inventor® 2017-18:
Assemblies & Advanced Concepts
Download

Permanent license installs on your computer

Autodesk Inventor® 2017-18:
Assemblies & Advanced Concepts
Download + USB

Permanent license installs on your computer

What to Buy

Download

Download plus USB

Autodesk Inventor®
Online Training

Watch lessons from your phone, tablet, or computer. Visit our Autodesk Inventor Online Training to learn more.

Inventor 2017-18: Assemblies and Advanced Concepts

Introduction
Sketch Origin Node
Using and Creating Templates
Creating Derived Parts
Editing Derived Parts
Intro to the Assy Environment
Degrees of Freedom
Driving Constraints
Explicit Reference Vectors
Adaptive Parts and Sketches
Adaptive Constraint Strategies
Creating Adaptive Parts I
Creating Adaptive Parts II
Using Constraint Strategies
Removing Adaptivity
Driving Adaptive Assemblies
The Content Center
The Symmetry Constraint
Ball Joints
Planar Joints
Joint Alignment Details
Cylindrical Joints
Slider Joints
Rotational Joints
Rigid and Automatic Joints
Mirrored Assemblies
Mirrored and Copied Constraints
Flexible Assemblies
Copied Assemblies
Pattern Components
Advanced Viewing
Assembly Viewing
Motion Constraints
Animating Gears Motion
Animating Gears Contact Set
Transitional Constraints
Collision Detection
Contact Solver
Checking for Interferences
Creating Compressible Springs
Driving Adaptive Springs
Positional Representations
Creating Presentations
Editing Tweaks
Working with Storyboards
Presentation Opacity
Presentation Camera Settings
Animating Presentations
Presentation Snapshot Views
No Storyboard Exploded Views
iFeature Design
Inserting iFeatures
Reusing Part Features
Advanced iFeature Design
Reducing Dangling Geometry
Creating iPart Factories

iPart Members
Editing the iPart Author
iMates and iParts
Custom iParts
Creating iPart Assemblies
Updating iParts
Threaded iParts
iMates and the Content Center
Identifying and Using iMate Glyphs
Inferred iMates
Scaling Parts
Combining Parts I
Combining Parts II
Subtracting and Splitting Parts
Deleting Faces
Strategy for Splitting Parts
Trick for Measuring Interferences
Prep for Design Accelerator
Bolted Connections
Generating Bearings
Generating Shafts Part I
Generating Shafts Part II
Generating Shafts Part III
Generating Gears
Generating Keyways
Advanced Spring Design I
Advanced Spring Design II
Animating Springs
Working with Large Assemblies
Level of Detail
Shrinkwrapping Components
Shrinkwrap File Size
Shrinkwrap Optimization
Simplify Include Components
Simplify Define Envelopes
Create Simplified Part
Revit Family File
Skeletal Modeling Introduction
Make Part and Components
Kinematics
Sketch Blocks
Advanced Top Down Design
Blocks and Assemblies
Modeling Techniques I
Modeling Techniques II
Flexible Block Assemblies
Hybrid Design Methods
Alternate Slice Method
Import Assy to Part File
Middle Out Design
Exporting Bodies to an Assembly
Replacing Assemblies
The Assemble Command
Sinusoidal Conical Sweeps
Alternate Split Part Methods
Appearances on Derived Features
Selecting a Design Strategy
Practice with Relationships
Inverted Text
Conclusion