Autodesk Inventor® 2015
Expert Bundle

Master Inventor!

3 Courses
Over 27 hrs Video Instruction

Expand courses below
to see lessons.

9.9 hours of instruction

The Autodesk Inventor 2015: Solid Modeling course starts your training journey with the basics but quickly builds your skills to an extremely advanced level. Beginners can watch the first few lessons to learn about Inventor and then the real training begins. You will learn from the ground up while you watch each step.

This is where advanced users begin to unlearn bad habits and beginners learn sound practices. After you’ve learned about the Inventor User Interface and some tips on how to customize it you’ll practice creating sketches and using fundamental commands like the Extrude and Revolve commands. Since there’s a lot to know about sketches that most users don’t know you’ll learn founding concepts that will prepare you for advanced topics.

Once you have a strong footing you’ll be ready for advanced commands like the Sweep, Loft, and Shell commands. You’ll mirror features and sketch geometry, practice advanced methods of adding threads, and learn how to control splines. You’ll practice using all the plastic commands like Rib, Grill, and Rest commands. Freeform and other advanced commands like Direct Edit are also covered in detail.

Quite often models imported from other software don’t translate properly. So you have to fix them using surface commands. This course shows you how it’s done. It covers far more that other courses found on the market today, and this is just the first course in the series.

Lessons:
Introduction
Getting Started
The Open Dialog Box
Create a Project
Overview of the User Interface
The Heads Up Display
Create a Sketch
Sketch Constraints
Extruding a Profile
The In-Canvas Display
Mini-Toolbar Customization
The Marking Menu
Marking Menu Customization
Editing Profiles
View Cube and Navigation Bar
Sketches vs Profiles
Solid Bodies
Template View Orientation
Constraining Profiles
Creating Profiles From Solids
More Mini-Toolbars
Default Work Planes
Revolve a Feature
Trick for Constraining Sketches
Constraining the Axis of Revolution
Projecting Geometry
Creating Work Planes
Extruding to a Plane
Sharing Sketches
Construction Lines
Centerlines
Mirroring Features
Circular Feature Array
Rectangular Feature Array
Application Options
Creating Holes
Placing Holes Part I
Placing Holes Part II
Creating Hole Patterns Part I
Creating Hole Patterns Part II
Threaded Holes
Advanced Thread Settings
Finishing Features
Clearance Holes
Pipe Thread Holes
Fundamentals of the Shell Command
Using the Shell Command
3D Construction Stage I
3D Construction Stage II
3D Construction Stage III
Breaking Rules
Ribs Parallel to Sketch
Ribs Perpendicular to Sketch
Draft and Ejector Pads
Control Vertex Splines
Bridge Curve Splines
Interpolation Splines
Constraining Splines
Tweaking Splines
Bowties
Fit and Tension
Sweep
Sweep Path and Guide Rail
Sweep Path and Guide Surface
Introduction to 3D Sketches
Using 3D Sketches
3D Splines and Coils
Mirroring Sketch Geometry
Editing Mirrored Sketches
Automating Patterns
Linear Slots
Arced Slots
Lofts
Loft Conditions
Loft Transition and Point Mapping
Lofts with Rails
Rails on Cylindrical Lofts
Tricks for Round Spline Sweeps
Square Sweeps
Centerline Lofts
Skin Bodies
Adjusting Color
Closed Loop Lofts
Area Lofts
Loft Strategies
The Lip Command
Coils and Springs
Parameters and Tolerances
Linking Excel Spreadsheets
Threads
Importing Points
The Bend Part Command
Bending Conical and Loft Parts
Direct Edit Move
Direct Edit Size
Direct Edit Rotate
Direct Edit Delete
The Emboss Command
The Boss Command Part I
The Boss Command Part II
Ribs on Bosses
The Rest Command
The Grill Command
Rule Fillets
Replacing and Splitting Faces
The Sculpt Command
Freeform TSpline Basics
Freeform Symmetry
Detailing Freeform Features
Modifying and Stitching Surfaces
Patch Stitch IGES Files I
Patch Stitch IGES Files II
2D Equation Curves
3D Equation Curves
Conclusion

10.9 hours of instruction

The Autodesk Inventor 2015: Assemblies and Advanced Concepts course explores advanced methods of creating models and assemblies. From duplicating, scaling, and mirroring existing models to creating parts that adapt to assembly changes. This course covers an extremely wide range of skills with detail. You will know all the steps.

After watching the Solid Modeling course you’ll be good at creating models, but this course take it to the next level. Learn top down, bottom up, and middle out design methods, and learn how to mix them to get the results you want. One of the fastest ways to create assemblies is to use Multi-Body Modeling. This course shows you how it’s done.

You’ll use advanced concepts like using equations to drive feature creation from simple to follow processes. As always, the goal is to improve the quality and speed of your work. So this course shows you tips and tricks that help automate feature definitions through simple equations. Using this approach will help with future edits.

Just one of the advanced feature creation methods shown in the course is iFeatures. This powerful tool will allow you to insert features with a click of a button. For example, you can insert female pipe threads of any size just by select from a list that you create. You’ll create the list and the iFeature and you’ll know all the steps.

Even though the course covers advanced concepts you’ll know all the steps and why each step is taken. It explains why each step is taken and you see how it’s done. There is no faster way to learn.

Lessons:
Introduction
Sketch Origin Node
Using and Creating Templates
Creating Derived Parts
Editing Derived Parts
Intro to the Assy Environment
Degrees of Freedom
Driving Constraints
Explicit Reference Vectors
Adaptive Parts and Sketches
Adaptive Constraint Strategies
Creating Adaptive Parts I
Creating Adaptive Parts II
Using Constraint Strategies
Removing Adaptivity
Driving Adaptive Assemblies
The Content Center
The Symmetry Constraint
Ball Joints
Planar Joints
Joint Alignment Details
Cylindrical Joints
Slider Joints
Rotational Joints
Rigid and Automatic Joints
Mirrored Assemblies
Mirrored and Copied Constraints
Flexible Assemblies
Copied Assemblies
Pattern Components
Advanced Viewing
Assembly Viewing
Motion Constraints
Animating Gears Motion
Animating Gears Contact Set
Transitional Constraints
Collision Detection
Contact Solver
Checking for Interferences
Creating Compressible Springs
Driving Adaptive Springs
Positional Representations
Creating Presentations
Editing Tweaks
Animating Presentations
iFeature Design
Inserting iFeatures
Reusing Part Features
Advanced iFeature Design
Reducing Dangling Geometry
Creating iPart Factories
iPart Members
Editing the iPart Author
iMates and iParts
Custom iParts
Creating iPart Assemblies
Updating iParts
Threaded iParts
iMates and the Content Center
Identifying and Using iMate Glyphs
Inferred iMates
Scaling Parts
Combining Parts I
Combining Parts II
Subtracting and Splitting Parts
Deleting Faces
Strategy for Splitting Parts
Trick for Measuring Interferences
Prep for Design Accelerator
Bolted Connections
Generating Bearings
Generating Shafts Part I
Generating Shafts Part II
Generating Shafts Part III
Generating Gears
Generating Keyways
Advanced Spring Design I
Advanced Spring Design II
Animating Springs
Working with Large Assemblies
Level of Detail
Shrinkwrapping Components
Shrinkwrap File Size
Shrinkwrap Optimization
Simplify Include Components
Simplify Define Envelopes
Create Simplified Part
Revit Family File
Skeletal Modeling Introduction
Make Part and Components
Kinematics
Sketch Blocks
Advanced Top Down Design
Blocks and Assemblies
Modeling Techniques I
Modeling Techniques II
Flexible Block Assemblies
Hybrid Design Methods
Alternate Slice Method
Import Assy to Part File
Middle Out Design
Exporting Bodies to an Assembly
Replacing Assemblies
The Assemble Command
Sinusoidal Conical Sweeps
Alternate Split Part Methods
Appearances on Derived Features
Selecting a Design Strategy
Practice with Relationships
Inverted Text
Conclusion

6.2 hours of instruction

The Autodesk Inventor 2015: 2D Drafting and Customization course shows you how to setup the Inventor User Interface, custom templates, custom borders and title blocks, BOMs, parts lists, tables, styles, symbols and notes, libraries, appearances, and much more. This course is packed with tips and tricks.

The course starts with introducing you to the drawing environment. You’ll practice creating base views, projected views, section views, auxiliary views, detail views, break out views, and much more. You will be able to create and control all view types.

You’ll learn detailed steps to automate title blocks. The information in the title block will automatically fill in all the information when you insert a view into your customized drawing template. BOMs and Parts Lists will display exactly what you want them to because you’ll customize them yourself. You’ll also customize the look of dimensions to minimize the need to edit them. You’ll also explore all the settings that control the look of dimensions.

Did you know you can take a picture of a real surface and use it in your appearances? This gives you the ability to make your parts look like the real thing. This course shows you the detailed steps required to do this. You’ll also learn how to setup custom appearance libraries and material libraries. If you already have custom libraries from older versions you can import them. The 2D Drafting and Customization course shows you how it’s done.

Once you know how to customize drawings and how to use all the drawing commands you’ll learn how to customize the Inventor User Interface. Practice modifying the ribbon, customizing shortcut keys and command aliases, hide and show commands, and so much more. You’ll be able to setup the User Interface they way you want it. This can significantly improve your speed and ease of drafting.

Finally you’ll practice applying all the skills you’ve learned by fully dimensioning custom drawings. You edit AutoCAD DWG file. Import and export them from both AutoCAD and Inventor, and you’ll know your options for doing this. This course is packed with tips and tricks that will help streamline 2D Drawing tasks.

Lessons:
Introduction
Introduction to Drawings
Base Views
Drawing Views
Custom Predefined Template Views
Customizing Backgrounds
Custom Borders
Custom Title Blocks
Property Field Types
File iProperties
Drawing Projects
Bill of Materials
Content Center Parts in BOMs
BOM Levels and Part Lists
BOM Structures
Replacing Content Center Parts
Exporting BOMs
Parts Lists
Editing a Parts List
Customizing a Parts List
Balloons
Break Out Views
Overlay Views
Crop Command
Slice Command
View Alignment
Hole Tables
Administration Projects
Custom Parts List Style
Custom Drafting Styles
Custom Dimensioning Style Part I
Custom Dimensioning Style Part II
Notes and Leader Callouts
More Drafting Styles
Custom Text Styles
Dimensioning Drawings Part I
Dimensioning Drawings Part II
Dimensioning Drawings Part III
Bolt Circles and Section Lines
Sketched Symbols and Notes
Templates and Styles Part I
Templates and Styles Part II
Custom Material Libraries
Customizing Materials
Material Projects
Custom Appearance Libraries
Using Custom Appearances
Details of Appearance Settings
Custom Physical Assets
Appearances From Images
Materials From Scratch
Migrating Older Styles
Custom Ribbon Panels
Shortcut Keys and Command Aliases
Customizing the Marking Menu
User Interface Visibility
Object Visibility
Constraint Options and Persistence
Relax Mode
Applying Your Skills Part I
Applying Your Skills Part II
Applying Your Skills Part III
Opening and Modifying AutoCAD DWGs
Creating Solids from AutoCAD DWGs
Inventor DWG Files
Exporting and Importing DWG Files
Conclusion

September Sale

Autodesk Inventor® 2015:
Expert Bundle
Download

Permanent license installs on your computer

Sale

$229.95Add to cart

Autodesk Inventor® 2015:
Expert Bundle
Download + USB

Permanent license installs on your computer

Sale

$239.95Add to cart

What to Buy

Download

Download plus USB

Autodesk Inventor®
Online Training

Watch lessons from your phone, tablet, or computer. Visit our Autodesk Inventor Online Training to learn more.