Autodesk Inventor’s Dynamic Simulation can be used to describe how your products work. You can use Inventor Studio to create animations, but Dynamic Simulation takes it to the next level. Apply gravity and your assemblies and how they interact with the rest of the world takes on a new meaning.
You can make components interact with forces, pressure, friction, you name it. And it's simple. You just apply a few physical characteristics to the components, watch them work together, and learn more about your product. Do a little more testing and the quality of your simulation improves with each iteration. So it’s an iterative process that helps you improve your products.
Once you learn the workflow, you can produce accurate Dynamic Simulations faster than you can put presentations together. You might even stop using Inventor Studio to demonstrate your assemblies.
This course uses a trebuchet to help take you to highest level. It shows all the steps required to successfully produce a simulation of an enhanced trebuchet. It also explains the iterative process of improving the results as well as the design. Each step of the way you will practice the iterative process so that you will learn an effective workflow.
3 Hours (180 Minutes)
You can also browse through the lessons from the following Inventor 2018 courses and watch sample lessons from each course.
Inventor 2018: Solid Modeling
Inventor 2017 - 2018: Assemblies and Advanced Concepts
Inventor 2017 - 2018: 2D Drafting and Customization
Inventor 2017 - 2018: Sheet Metal Design
Inventor 2017 - 2018: Tube and Pipe Routed Systems
Inventor 2017 - 2018: Inventor Studio
Inventor 2017 - 2018: iLogic Made Simple
Inventor 2017 - 2018: FEA Made Simple
Inventor 2017 - 2018: Dynamic Simulation Made Simple
Inventor 2018: Dynamic Simulation
Automatically Converted Joints
Constraining Joint Types
Intro to DOF Bounds
Transitional Initial Conditions
Stiffness vs Damping
Intro to Traces
Combining Forces and Conditions
Moving Joint Coordinates
Controlling Multiple DOF
Applying 3D Contact Joints
Making 3D Contacts Work
2D Contact Joints
Using the Bounce Calculator
Joint Output Variables
Spring Damper Jack
Intro to the Trebuchet
The Rack in Detail
Optimizing Force Joints
Rack and Pinion Joint
Fixing Rolling Joints
Why Replace 3D Contact with 2D
Associative Force Loads
Exporting to FEA
Benefits of Publishing Movies